AW: [support] Delete tunnel with MCOA on HA
Thomas Kempf
thomas.kempf at nortel.com
Thu Sep 25 18:43:28 JST 2008
Hello,
I traced again and I can see the BU with lifetime == 0 on the remaining tunnel. But the HA doesn't take down the tunnel on its side. I can furthermore see, that the deamon is sending three ack's back on the dead link.
Best regards,
Thomas
________________________________
Von: support-bounces at l2tp.nautilus6.org [mailto:support-bounces at l2tp.nautilus6.org] Im Auftrag von Kempf, Thomas (FRIED:NR10)
Gesendet: Donnerstag, 25. September 2008 09:59
An: Support ML
Betreff: AW: [support] Delete tunnel with MCOA on HA
Hello,
I just tested this and I can't see a BU with lifetime == 0.
Do I need to configure something special?
Thanks,
Thomas
________________________________
Von: support-bounces at l2tp.nautilus6.org [mailto:support-bounces at l2tp.nautilus6.org] Im Auftrag von etienne.allovon at orange-ftgroup.com
Gesendet: Donnerstag, 25. September 2008 09:52
An: support at l2tp.nautilus6.org
Betreff: RE: [support] Delete tunnel with MCOA on HA
Hello,
I think, normally when the MR a lose a connection (and therefore a CoA), the MR sends a BU (for that CoA) with a lifetime equal to 0 to deregister it on HA side. This BU is sent in the remaining tunnel .
Can anyone confirm this ? Or perhaps this behaviour is not the default ?
Etienne
________________________________
De : support-bounces at ml.nautilus6.org [mailto:support-bounces at ml.nautilus6.org] De la part de Thomas Kempf
Envoyé : jeudi 25 septembre 2008 09:16
À : Support ML
Objet : [support] Delete tunnel with MCOA on HA
Hello all,
I'm using the MCoA and have a question for the optimization of the throughput. The mobile router (MR) has e.g. two tunnels up. It looses one wireless connection and takes down on the mobile router one tunnel. The tunnel still exists on the home agent (HA) as long as the timer expires and the mip6d takes down the tunnel. Can this somehow optimized? Is it possible that the MR deletes the tunnel also on the HA with a message over the existing tunnel?
Or is the only solution to optimize the timers?
Thanks,
Thomas
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